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In no-rendering mode, cameras and GPU sensors will return empty data. The script PythonAPI/examples/no_rendering_mode.py will enable no-rendering mode, and use Pygame to create an aerial view using simple graphics: cd PythonAPI/examples & python3 no_rendering_mode.py To disable and enable rendering via the command line, run the following commands: cd PythonAPI/util & python3 config.py -no-renderingĬd PythonAPI/util & python3 config.py -rendering
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To enable or disable no-rendering mode, change the world settings, or use the provided script in /PythonAPI/util/config.py.īelow is an example on how to enable and then disable it via script: settings = world.get_settings() It facilitates a lot traffic simulation and road behaviours at very high frequencies. Unreal Engine will skip everything regarding graphics.
#Opengl 4.3 not detected linux windows#
Ubuntu path: ~/.config/Epic/CarlaUE4/Saved/Config/LinuxNoEditor/ Windows path: \WindowsNoEditor\CarlaUE4\Saved\Config\WindowsNoEditor\ It is saving previous settings, and will be generated again in the next run. If the problem persists, delete GameUserSettings.ini. The issue that made Epic mode show an abnormal whiteness has been fixed. Go to Settings/Engine Scalability Settings for a greater customization of the desired quality. There is no equivalent option when working with the build, but the UE editor has its own quality settings. The flag used is the same for Windows and Linux. This is helpful in situations where there are technical limitations, where precision is nonessential or to train agents under conditions with simpler data or involving only close elements. The simulation runs significantly faster in Low mode. Low disables all post-processing and shadows and the drawing distance is set to 50m instead of infinite. Epic is the default and is the most detailed. Quality levelsĬARLA has two different levels for graphics quality. If you are using a previous version of CARLA, please select the corresponding documentation version in the lower right corner of the screen for more information. Previous versions of CARLA could be configured to use OpenGL. Starting from version 0.9.12, CARLA runs on Unreal Engine 4.26 which only supports the Vulkan graphics API. Read the Command line options section to learn more about this.
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Some of the command options below are not equivalent in the CARLA packaged releases.